Guardian is useless because Leona goes in whereas her ADC stands back and deals damage from backline, so Guardian doesn't pop off. Grasp of the Undying doesn't pay off too - it would require Leona being in a lane full of trading, but Leona doesn't have enough mana for permanent trades, so she just wants to all in once or twice, get kills and go base. However, with Aftershock, she can survive enough to use 2-3 autoattacks more than without it. It only makes her squishy and grants extra damage in maximum equal to 1 Leona's autoattack. Glacial Augment is also a viable option, though its efficiency is less predictable especially if enemies dash or flash from the slow zone, the rune doesn't have enough impact on the fight - which makes Glacial Augment more likely a situational choice pickable specifically against dashless botlanes.ĭamage from Electrocute, Predator, Dark Harvest or Press the Attack is currently too low to be viable for Leona. Aftershock can provide her some tankiness (reliably) and bonus damage. Leona as a champion wants to engage, give some kills to her carries and then - if possible - survive and get out. ![]() Remember that if you play Leona + Yasuo botlane, Yasuo should have Ignite, you should have Exhaust or Heal. Trading Ignite for enemy Flash without killing him is often not worth it because in next 3 minutes you don't have kill potential. Remember that especially against enchanting supports (Nami, Janna, Karma etc.) you should use your Ignite only when you are sure that enemy can't escape. Leona has to create lead in the early game - enemy supports usually scale better and as you know, in soloQ enemy teams are often outclassing your teammates so you have to make something to improve your win potential. Ignite is currently the most powerful Leona support spell. In some situations you can use "flash in E" combo (flashing to target direction during start of casting E -> instant E from new location however this mechanic is hard with normal cast on E and should be practiced in Practice tool).Īlso, Leona lanes are usually camped by enemy junglers so you sometimes can use flash defensively (however, some 2v3 fights are winnable). Enemies in defense often flash out with low hp remaining so you have to follow with your flash and kill them.
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